package erfgame.core.graphics.renderer.animation;

import erfgame.core.entity.EntityType;
import erfgame.core.entity.State;

public class StaticAnimationCycleFactory implements StateAnimationCycleFactory {
    
    private AnimationCycle animationCycle;
    
    public StaticAnimationCycleFactory() {
    	// this.animationCycle = null;
    }
    
    public StaticAnimationCycleFactory( AnimationCycle animationCycle ) {
        this.animationCycle = animationCycle;
    }

    public AnimationCycle getAnimationCycle(State state, EntityType entityType) {
        return this.animationCycle;
    }

}
